01 April 2023
Fourth month of development behind me. This month I was lot shorter in time department, but I managed to squeeze out few hours every day to work on the UI and inventories. UI was well, as every month so far, completely reworked to use Citadel UI asset. Added some new functionality or improved old ones. I hope to finish major hunks around inventory in the next run. Polish and bug fixing will be the main focus for the next month. To get ready for next big thing - enemies!
What was added this month: 1) Redesign of UI 2) Loading saved position from Main Menu and in the Game 3) Select campaign 4) Place and edit items in the editor 5) Pickup and drop items in-game
Last but not least. Zipped version to current progress version. You can try it out now and tell me what you think!
It was a lot of work, and I’m looking forward for the next month of development to polish it all :)