C++ Fundamentals: Game Programming For Beginners

12 October 2021

Category: Courses

I took a short C++ course focused on Game Dev as a small of preparation for Unreal Engine. It worked for me as a great refresher on C++ basics, and at the same time different insight into game dev from a more low-level perspective. Namely, working with C++ library Raylib broadened my view a bit further.

What was interesting about this course: